
/blackboard_zero_relative_1200-56af912f5f9b58b7d01aa1eb.jpg)
That's actually pretty neat, storytelling-wise just a smidgen ripped off from James Cameron's Avatar, but hey, without cutscenes or dialogue, we've established our protagonist is vulnerable and hoping for the better life that this tech company's industrial robot suits can offer.

It's like putting on a favorite old sweater and smacking yourself in the balls with your childhood teddy.Īnd The Surge got off to such a promising start, too: we open on a futuristic train with our slightly generic main character, Warren - so called because he likes sticking rabbits up his bum - making his way to his first day at work with some kind of tech company, and when we're given control, we move him away from his seat and see for the first time that he's wheelchair-bound. I feel like I've been easier-going lately it's probably because I have a small dog now, but I forgot how much I enjoy really hating things. In fact, let's not mince words I think I might hate The Surge. I don't know if The Surge is as short as Lords of the Fallen I've heard it is, but I couldn't say because I stopped playing at the third boss.
#ZERO PUNCTUATION GONE HOME FULL#
Sadly, there's very little erotic about The Surge, which continues many of the trends started by Lords of the Fallen in that the combat's a bit clunky and most of the characters look like they covered themselves in glue and rolled around in a dumpster full of old dishwasher parts. "Tenderly, he caressed her surging kneecaps." Seriously, try it: describe any human body part as "surging", and voila, you're writing erotic fiction. But nonetheless emboldened, having gotten the straight rip-off out of the way with a dark fantasy game, Deck13 now moves to bring super-hard exploration RPGs to the world of science fiction with their new game, The Surge, thus breathing new life into the word "surge", which was previously of use only to electricians and erotic fiction writers. When Deck13 Interactive set out to make a game to rival Dark Souls, the nay-sayers said it couldn't be done, but Deck13 damn well knuckled down and made Lords of the Fallen, thus proving the nay-sayers right, because Lords of the Fallen was, while superficially Dark Souls-esque, short, boring, and reminiscent of a D&D campaign run by a bloke who collects knives. You can also spend the hats that you acquire on new characters to run around the room with you.This episode premiered in the (nominally) post-ZP Escapist Twitch stream and was released on the Escapist website a few hours later. If you succeed at this room, you usually get a huge bonus later down the line. It gets harder still when you catch the wizard’s hat, which spawns a stupidly difficult room. This gets harder as more people are added and different objects fall.

Core gameplay has you running side to side, placing Yahtzee under the correct shadow to catch his falling hat.

Gameplay wise, it’s perfectly serviceable, but the stars of the show are the ‘WTF just happened?" moments, and they are a-plenty. And that’s definitely the main draw of this game. With a very dry wit and an extremely… let’s say ‘colorful’ imagination, many have come to love Yahtzee’s signature style of cynical, swear spitting misanthropy and exceedingly odd insults and comparisons. While also dodging refrigerators, anvils, and trying to discern which devilishly handsome plain white avatar is yours. In it, you help the man himself get his hat back. You can find many of his creations over the years on his site, but now, with the help of Addicting Games and Defy Media, his very first mobile game, Hatfall ($1.99), is available for download.
#ZERO PUNCTUATION GONE HOME FREE#
In his free time, when he isn’t taking part in the running of video game themed cocktail bars or doing manly combat with the horrifying fauna of Australia, he’s an amateur game developer. Ben “Yahtzee" Croshaw, Australian national treasure and host of the weekly game review show “Zero Punctuation!" over at The Escapist, is a man of many talents.
